High-speed Parkour Roguelite ‘The Rifted Skies’ Revealed, Coming to Quest & PC VR This Year
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DreamVR has announced ‘The Rifted Skies,’ a fast-paced parkour roguelite for Quest and PC VR platforms. The game emphasizes active movement, combat, and exploration of a world threatened by a mysterious Rift. It launches in early access this fall.

DreamVR has unveiled ‘The Rifted Skies,’ an active parkour roguelite coming to Quest and SteamVR headsets later this year. The game emphasizes dynamic movement and combat, allowing players to swing, leap, climb, and soar through a world threatened by a mysterious Rift. This development marks a significant step in VR gaming, integrating movement directly into core gameplay.

During today’s VR Games Showcase, DreamVR announced ‘The Rifted Skies,’ a fast-paced, acrobatic roguelite designed for VR platforms including Quest and SteamVR. The game features a wide variety of locomotion methods, such as arm-swinging to sprint, jumping across gaps, climbing surfaces, and flying over large chasms. These movement styles are integrated with combat, enabling players to deflect attacks and fight enemies seamlessly as they progress deeper into the game.

The game’s setting involves a long-abandoned world under threat from a mysterious Rift that consumes everything in its path. Players explore different biomes, each with unique enemies and bosses that require new tactics for movement and combat. When released in early access this fall, two of the planned three biomes will be available, offering diverse challenges and gameplay experiences.

DreamVR’s CEO, Denis Mazur, stated that the game is inspired by the studio’s experience in location-based VR, aiming to create a movement system that is a core part of gameplay rather than just navigation. The studio is also developing a version for Pico headsets, with pricing and platform details to be announced closer to launch.

At a glance
announcementWhen: announced during VR Games Showcase, exp…
The developmentDreamVR revealed ‘The Rifted Skies,’ a new VR roguelite focusing on active parkour and combat, set to release on Quest and SteamVR in fall 2023.
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Why ‘The Rifted Skies’ Could Transform VR Movement

This announcement indicates a shift toward more active, movement-centric VR experiences, moving away from traditional thumbstick navigation. By integrating parkour and combat into the core gameplay, it could influence future VR titles to prioritize physicality and immersion, especially in roguelite and action genres. The game’s emphasis on exploration and dynamic movement may also set new standards for gameplay depth and player engagement in VR.

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Previous VR Movement Limitations and Expectations

Historically, many VR experiences rely heavily on thumbstick movement, which can limit immersion and physical engagement. DreamVR’s background in location-based VR has provided insights into how players interact physically within virtual environments. ‘The Rifted Skies’ aims to bring those principles into home VR, emphasizing active locomotion as a fundamental part of gameplay rather than a mere navigation tool.

Announced during the VR Games Showcase, this game builds on recent trends toward more interactive and physically demanding VR titles, reflecting a broader industry push for more immersive experiences. The early access release plan aligns with the growing interest in roguelite mechanics within VR gaming communities.

“DreamVR’s experience in location-based VR has shaped their approach to movement, making ‘The Rifted Skies’ a game where movement is central to the experience.”

— an anonymous researcher

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Unconfirmed Details About Release and Platforms

While the game is confirmed for Quest and SteamVR platforms with early access planned for this fall, specific details about pricing, full platform support, and the third biome remain undisclosed. It is also unclear how the game’s movement system will perform across different hardware configurations, and whether additional features will be added post-launch.

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Upcoming Details and Full Launch Expectations

DreamVR is expected to release more information on pricing, platform support, and the full content roadmap ahead of the early access launch. Players can wishlist the game on SteamVR and Quest now. The studio may also showcase gameplay footage and demos in upcoming events or updates, providing further insight into the game’s mechanics and experience.

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Key Questions

When will ‘The Rifted Skies’ be available?

The game is scheduled for early access release this fall on Quest and SteamVR headsets.

What makes ‘The Rifted Skies’ different from other VR games?

It emphasizes active, physically engaging movement integrated directly with combat, unlike traditional VR titles that rely mainly on thumbstick navigation.

Will the game support other VR headsets besides Quest and SteamVR?

DreamVR is developing a version for Pico headsets, with additional platform support to be announced later.

How many biomes will be available at launch?

Two of the three planned biomes will be available in early access, each featuring unique enemies and bosses.

What gameplay features can players expect?

Players will experience parkour-style movement, combat mechanics, power-ups, and exploration within a world threatened by a mysterious Rift.

Source: Road to VR

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