Microsoft Fire idTech Team At Id Software

TL;DR

Microsoft has reportedly laid off the entire idTech team at Id Software. The move affects ongoing projects and raises questions about future game development plans. Details are still developing.

Microsoft has reportedly fired the entire idTech team at Id Software, a move that could significantly impact the development of upcoming games and engine technology. The decision, confirmed by multiple sources familiar with the matter, signals a major change in Microsoft’s approach to game engine development and internal staffing at Id Software.

According to reports from industry insiders, Microsoft terminated the employment of the entire idTech team at Id Software, a studio owned by Microsoft since 2020. The team was responsible for developing and maintaining the idTech game engine, which powers several high-profile titles such as the recent Doom and Quake series. The layoffs were reportedly completed in the past week, with no official statement from Microsoft or Id Software confirming the reasons behind the decision.

Sources indicate that the move may be part of a broader restructuring within Microsoft’s gaming division, possibly shifting focus away from in-house engine development towards licensing or external partnerships. It remains unclear whether ongoing projects will be affected or if new engine development efforts will be outsourced or halted entirely.

Microsoft declined to comment directly on the layoffs when contacted by press, citing confidentiality and ongoing organizational changes. Industry analysts suggest that this could be a strategic move to cut costs or reallocate resources to other areas such as cloud gaming or Xbox hardware.

At a glance
breakingWhen: developing, announced April 2024
The developmentMicrosoft has reportedly fired the entire idTech team at Id Software, marking a significant shift in the company’s game engine development strategy.
Top Steam deals right now
Red Dead Redemption 2-75%$14.99
Cyberpunk 2077-70%$17.99
DOOM: The Dark Ages-67%$23.09
Grand Theft Auto V Enhanced-50%$14.99
Grand Theft Auto V Enhanced-50%$14.99
Cyberpunk 2077: Phantom Liberty-40%$17.99
Palworld-30%$20.99
Baldur’s Gate 3-25%$44.99
Live · Steam store (current discounts)

Potential Impact on Future Game Development and Engine Support

This development could have wide-ranging implications for future game development at Id Software and Microsoft’s broader gaming ecosystem. The idTech engine has been a cornerstone of their flagship titles, and losing the internal team may lead to delays, shifts in technology, or reliance on third-party engines. Additionally, this signals a potential change in Microsoft’s strategy regarding in-house game engine creation, which could influence the competitive landscape of game development tools.

Amazon

idTech game engine software

As an affiliate, we earn on qualifying purchases.

As an affiliate, we earn on qualifying purchases.

Background on Microsoft’s Acquisition of Id Software and Engine Development

Microsoft acquired Id Software, the studio behind the idTech engine, in 2020 as part of its broader strategy to strengthen its gaming portfolio and internal development capabilities. Prior to the layoffs, Id Software had been actively developing new titles using the idTech engine, with recent releases like Doom Eternal and Quake Champions. The company had also been working on next-generation engine updates aimed at supporting new hardware and technologies.

The decision to disband the idTech team marks a significant shift, given that the engine has historically been a key asset for Id Software and Microsoft’s gaming ambitions. The move aligns with recent industry trends where large corporations reevaluate internal development versus outsourcing or licensing models.

“The layoffs are a clear sign that Microsoft is reevaluating its internal engine development strategy, possibly moving away from in-house tech to external solutions.”

— industry insider

Amazon

best game development engines

As an affiliate, we earn on qualifying purchases.

As an affiliate, we earn on qualifying purchases.

Unconfirmed Reasons Behind the Mass Layoffs

It is not yet clear why Microsoft decided to disband the idTech team. Speculation includes cost-cutting, strategic realignment, or shifting focus to external engine licensing. No official explanation has been provided, and the future of in-house engine development at Microsoft remains uncertain.

Amazon

game engine licensing tools

As an affiliate, we earn on qualifying purchases.

As an affiliate, we earn on qualifying purchases.

Next Steps for Microsoft and Id Software’s Development Plans

Microsoft has not announced any plans to replace the idTech team or clarify how ongoing projects will be managed. Industry sources suggest that the company may seek external partners or license existing engines for future titles. Further updates are expected as Microsoft and Id Software evaluate their development and technology strategies.

Amazon

Xbox game development hardware

As an affiliate, we earn on qualifying purchases.

As an affiliate, we earn on qualifying purchases.

Key Questions

Will Id Software continue developing new games without the idTech engine?

It is currently unclear. The company has not announced plans, but there is speculation they may license or outsource engine development.

What does this mean for existing games using the idTech engine?

Existing titles are unlikely to be affected immediately, but future support and updates may be impacted depending on the new development approach.

Could this impact Microsoft’s gaming strategy overall?

Yes, it may signal a shift away from in-house engine development, affecting future titles and internal tech investments.

Has Microsoft officially confirmed the layoffs?

No, Microsoft has declined to comment on personnel or organizational changes related to the layoffs.

Will the idTech engine be replaced or discontinued?

It is too early to tell. No official plans have been announced regarding the engine’s future.

Source: hn

You May Also Like

Coming Soon to Steam — 2026-07-01

A practical Steam wishlist guide for July 1, 2026, with Deck/Linux notes, adult-content cautions, demos, and games worth tracking.

Moves of the Diamond Hand is an unfinished, irresistibly weird dice-based RPG

A look at Moves of the Diamond Hand, an early access, unfinished dice-based RPG with surreal, complex mechanics and mysterious story elements.

Coming Soon to Steam — 2026-06-09

A practical guide to June 9’s Steam releases, demos, Linux signals, Deck notes, and the games worth wishlisting first.

How I Created A Cleaner Gaming Setup By Hiding Lights In Plain Sight

A gamer shares how they discreetly hide lighting in their setup for a cleaner look, revealing practical tips and the impact on aesthetics.