FlatOut 4: Total Insanity VR Leaves PC VR Early Access Today With New Features & A New Price
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FlatOut 4: Total Insanity VR has left PC VR Early Access and is available on Steam as a version 1.0 release for $29.99, up from its $19.99 Early Access price. The update adds first-person vehicle ejections, multiplayer and AI changes, more vehicles, and support for additional racing and haptic hardware.

FlatOut 4: Total Insanity VR has left PC VR Early Access with a version 1.0 release on Steam, adding new gameplay features, multiplayer changes and hardware support. The game now costs $29.99, up from $19.99 during Early Access.

The most visible new gameplay option is first-person vehicle ejections. Previously, the game switched to a third-person camera during certain crashes and Stunt mode sequences. Players can now keep a first-person view during those moments, including when a driver is thrown from a vehicle. The option may make the game’s collisions and stunts more intense in VR, though players can choose whether to use it.

The release also revises multiplayer lobbies to make it faster to enter a race. Players can join sessions already in progress, add AI racers to fill out a lobby, and use spectator features that include passenger ride-alongs. The game adds settings for adjusting opponent behavior, alongside an overall improvement to its non-player racer AI.

Other additions include new vehicles, among them multiple cars and a motorcycle, as well as support for bHaptics devices, motion rigs and additional steering wheels. The update includes new options for FlatOut 2 physics, a revised interface and menu interactions, bug fixes and performance optimizations. The Steam listing gives the release price as $29.99.

At a glance
announcementWhen: Version 1.0 released today; available n…
The developmentFlatOut 4: Total Insanity VR has launched its full version 1.0 release on Steam with new features and a higher price.
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FlatOut 4: Total Insanity VR — Version 1.0

PC VR · Steam · Version 1.0

FlatOut 4: Total Insanity VR hits version 1.0

The destructive racer leaves Early Access with first-person ejections, revamped multiplayer, new vehicles and broader hardware support.

Release1.0Available now
New price$29.99Steam full release
Price change+$10From Early Access
PlatformPC VRVia Steam

What changes for racers

More ways to crash, race and spectate

Version 1.0 expands both solo and multiplayer play. The new options add flexibility to the camera, lobby setup and racing hardware configuration.

Camera · Optional

First-person ejections

Keep the first-person view through crashes and Stunt mode sequences, including when a driver is thrown from a vehicle.

Multiplayer

Faster lobby starts

Join races already in progress, fill open slots with AI racers and use spectator features such as passenger ride-alongs.

Race opponents

More AI control

Adjust opponent behavior and take on improved non-player racer AI. The detailed settings are not specified in the release information.

Garage

New vehicles

The release adds multiple cars and a motorcycle to the vehicle lineup.

Rig support

More hardware options

New support includes bHaptics devices, motion rigs and additional steering wheels.

Under the hood

Polish and tuning

Also included: FlatOut 2 physics options, revised menus and interactions, bug fixes and performance optimizations.

Price & context

A $10 increase at full release

The PC VR adaptation of FlatOut 4: Total Insanity launched in Early Access at $19.99 and received multiple updates before reaching version 1.0.

Steam release price

Early Access → Version 1.0

$29.99$19.99

The full-release price matches the original FlatOut 4, according to the release details.

Studio

Flat2VR Studios pairs experienced VR modders with game developers through its Spark program.

Hardware

Previous updates added support for what the developers described as “hundreds” of wheel-and-pedal accessories.

Scope

This version 1.0 announcement is for Steam on PC VR. Other platform releases are not confirmed in the available details.

Player path

From store page to starting grid

Check current requirements, then explore the release additions in-game.

01

Find it on Steam

FlatOut 4: Total Insanity VR is available now for PC VR.

02

Check your setup

Review the store listing for current requirements and compatibility.

03

Choose your view

Try the new first-person ejection option during crashes and stunts.

04

Build a race

Join an active lobby, add AI racers or use spectator features.

Compatibility note

The full list of supported wheels, motion rigs and bHaptics devices is not specified. The available details also do not say whether first-person ejections are enabled by default or how every camera setting works.

What Changes for VR Racers

Moving from Early Access to version 1.0 gives players a substantially expanded feature set, with changes aimed at both solo and multiplayer racing. Join-in-progress sessions and AI-filled lobbies offer more ways to start a race when a room is not full, while adjustable opponent behavior gives players more control over the competition.

The added support for steering wheels, motion rigs and haptics also broadens the options for players with racing setups. That does not establish how every device performs or whether every model is compatible; the announcement specifies support for additional hardware, not a complete compatibility list. The price increase is a concrete change for prospective buyers: the game costs $10 more than it did during Early Access.

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PC VR headset for SteamVR gaming

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From Early Access to Version 1.0

FlatOut 4: Total Insanity VR is a VR adaptation of the destructive racing game FlatOut 4: Total Insanity. Its PC VR version launched in Early Access at $19.99 and received multiple updates before reaching version 1.0. Those updates added support for what the game’s developers described as “hundreds” of wheel-and-pedal accessories; the precise list of supported devices is not included in the release details.

The game is the first release under Flat2VR Studios’ Spark program, which pairs experienced VR modders with game developers. A second Spark release, I Am Your Beast VR, followed last month. The $29.99 full-release price matches the cost of the original FlatOut 4, according to the release details. Price changes when games leave Early Access have also occurred in other VR titles, but those examples do not establish anything about future pricing for FlatOut 4.

““hundreds” of wheel-and-pedal accessories”

— Flat2VR Studios, as reported by UploadVR

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PC VR racing wheel with pedals compatible with SteamVR

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Hardware Support and Update Details

The release information does not specify the full range of supported steering wheels, motion rigs or bHaptics equipment, or provide platform-specific performance measurements. It also does not describe the exact settings available for opponent AI or the scope of the FlatOut 2 physics options.

It is not clear whether the first-person ejection option is enabled by default, how players change the camera setting, or whether every Stunt mode and race crash uses it. The announced release is for Steam on PC VR; the available details do not confirm a release date or version for other platforms.

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bHaptics TactSuit VR haptic vest

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Players Can Try Version 1.0

FlatOut 4: Total Insanity VR is available now on Steam for $29.99. Players can check the store listing for current hardware requirements and compatibility information, then explore the new camera, lobby, AI and vehicle features in the full release.

No further update schedule or additional platform launches have been announced in the available details. The next practical milestone for players is whether Flat2VR Studios publishes further compatibility information or post-launch updates.

Source: UploadVR

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VR motion simulator racing rig

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Key Questions

When did FlatOut 4: Total Insanity VR leave Early Access?

The game has reached version 1.0 and is available now on Steam for PC VR.

How much does the full release cost?

The Steam price is $29.99, compared with $19.99 during Early Access.

What is new in version 1.0?

New features include first-person vehicle ejections, revised multiplayer lobbies, the option to join active sessions, AI racers to fill lobbies, spectator features, adjustable opponent AI, new vehicles and additional hardware support.

Which VR and racing accessories are supported?

The release adds support for bHaptics, motion rigs and additional steering wheels. The full device compatibility list is not specified in the available release details.

Source: UploadVR

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